![]() There are always strong reactions when you add a new character to the roster, how do you decide which ones make it? Is it about balance or introducing fresh fighting styles? If there's a specific need that our game has, then that's something that we actually have the flexibility and freedom to adjust accordingly. Nakayama: One of the greatest benefits of the RE Engine is that it's ours. People have to be able to play and feel like 'this is an amazing experience.' And yeah, balancing is also important too, but it doesn't mean it's not fun to play.Īlong with these changes, this is the first time you're using the RE Engine, an engine really built for action games. But more importantly, the character has to be fun – that takes priority over anything. Nakayama: That is something that we definitely take into consideration in terms of the competitiveness of a character. Street Fighter has a huge esports following, is that something you also have to consider when adding new features? I want someone to see a character and start visualizing in their mind 'oh, I wonder if this person can do these moves?' Takayuki Nakayama For example, if you are very aggressive you could just use it to to kind of enhance the existing moves and overdrive moves, kind of to rush in and really be offensive, or you know, you could use it to drive impact, which allows you to absorb hits and then counter, I just really thinks that there's a lot of different possibilities just with this one system for people to really play in their own way. It really caters to various types of game personalities so that people can really strategize and have fun in their own way. ![]() ![]() ![]() One of the things that I want to note about the system is that there are a lot of different types of actions and moves that can be conducted utilizing just this one system. Nakayama: So obviously, we changed the system from the V System in Street Fighter 5 to the Drive system in Street Fighter 6. And what about the new Drive system? What was the thinking behind that? ![]()
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